using System;

namespace BepInEx.Unity.IL2CPP.UnityEngine;

[Obsolete("Use UnityInput instead")]
public enum KeyCode
{
    None,
    Backspace = 8,
    Delete = 127,
    Tab = 9,
    Clear = 12,
    Return,
    Pause = 19,
    Escape = 27,
    Space = 32,
    Keypad0 = 256,
    Keypad1,
    Keypad2,
    Keypad3,
    Keypad4,
    Keypad5,
    Keypad6,
    Keypad7,
    Keypad8,
    Keypad9,
    KeypadPeriod,
    KeypadDivide,
    KeypadMultiply,
    KeypadMinus,
    KeypadPlus,
    KeypadEnter,
    KeypadEquals,
    UpArrow,
    DownArrow,
    RightArrow,
    LeftArrow,
    Insert,
    Home,
    End,
    PageUp,
    PageDown,
    F1,
    F2,
    F3,
    F4,
    F5,
    F6,
    F7,
    F8,
    F9,
    F10,
    F11,
    F12,
    F13,
    F14,
    F15,
    Alpha0 = 48,
    Alpha1,
    Alpha2,
    Alpha3,
    Alpha4,
    Alpha5,
    Alpha6,
    Alpha7,
    Alpha8,
    Alpha9,
    Exclaim = 33,
    DoubleQuote,
    Hash,
    Dollar,
    Percent,
    Ampersand,
    Quote,
    LeftParen,
    RightParen,
    Asterisk,
    Plus,
    Comma,
    Minus,
    Period,
    Slash,
    Colon = 58,
    Semicolon,
    Less,
    Equals,
    Greater,
    Question,
    At,
    LeftBracket = 91,
    Backslash,
    RightBracket,
    Caret,
    Underscore,
    BackQuote,
    A,
    B,
    C,
    D,
    E,
    F,
    G,
    H,
    I,
    J,
    K,
    L,
    M,
    N,
    O,
    P,
    Q,
    R,
    S,
    T,
    U,
    V,
    W,
    X,
    Y,
    Z,
    LeftCurlyBracket,
    Pipe,
    RightCurlyBracket,
    Tilde,
    Numlock = 300,
    CapsLock,
    ScrollLock,
    RightShift,
    LeftShift,
    RightControl,
    LeftControl,
    RightAlt,
    LeftAlt,
    LeftCommand = 310,
    LeftApple = 310,
    LeftWindows,
    RightCommand = 309,
    RightApple = 309,
    RightWindows = 312,
    AltGr,
    Help = 315,
    Print,
    SysReq,
    Break,
    Menu,
    Mouse0 = 323,
    Mouse1,
    Mouse2,
    Mouse3,
    Mouse4,
    Mouse5,
    Mouse6,
    JoystickButton0,
    JoystickButton1,
    JoystickButton2,
    JoystickButton3,
    JoystickButton4,
    JoystickButton5,
    JoystickButton6,
    JoystickButton7,
    JoystickButton8,
    JoystickButton9,
    JoystickButton10,
    JoystickButton11,
    JoystickButton12,
    JoystickButton13,
    JoystickButton14,
    JoystickButton15,
    JoystickButton16,
    JoystickButton17,
    JoystickButton18,
    JoystickButton19,
    Joystick1Button0,
    Joystick1Button1,
    Joystick1Button2,
    Joystick1Button3,
    Joystick1Button4,
    Joystick1Button5,
    Joystick1Button6,
    Joystick1Button7,
    Joystick1Button8,
    Joystick1Button9,
    Joystick1Button10,
    Joystick1Button11,
    Joystick1Button12,
    Joystick1Button13,
    Joystick1Button14,
    Joystick1Button15,
    Joystick1Button16,
    Joystick1Button17,
    Joystick1Button18,
    Joystick1Button19,
    Joystick2Button0,
    Joystick2Button1,
    Joystick2Button2,
    Joystick2Button3,
    Joystick2Button4,
    Joystick2Button5,
    Joystick2Button6,
    Joystick2Button7,
    Joystick2Button8,
    Joystick2Button9,
    Joystick2Button10,
    Joystick2Button11,
    Joystick2Button12,
    Joystick2Button13,
    Joystick2Button14,
    Joystick2Button15,
    Joystick2Button16,
    Joystick2Button17,
    Joystick2Button18,
    Joystick2Button19,
    Joystick3Button0,
    Joystick3Button1,
    Joystick3Button2,
    Joystick3Button3,
    Joystick3Button4,
    Joystick3Button5,
    Joystick3Button6,
    Joystick3Button7,
    Joystick3Button8,
    Joystick3Button9,
    Joystick3Button10,
    Joystick3Button11,
    Joystick3Button12,
    Joystick3Button13,
    Joystick3Button14,
    Joystick3Button15,
    Joystick3Button16,
    Joystick3Button17,
    Joystick3Button18,
    Joystick3Button19,
    Joystick4Button0,
    Joystick4Button1,
    Joystick4Button2,
    Joystick4Button3,
    Joystick4Button4,
    Joystick4Button5,
    Joystick4Button6,
    Joystick4Button7,
    Joystick4Button8,
    Joystick4Button9,
    Joystick4Button10,
    Joystick4Button11,
    Joystick4Button12,
    Joystick4Button13,
    Joystick4Button14,
    Joystick4Button15,
    Joystick4Button16,
    Joystick4Button17,
    Joystick4Button18,
    Joystick4Button19,
    Joystick5Button0,
    Joystick5Button1,
    Joystick5Button2,
    Joystick5Button3,
    Joystick5Button4,
    Joystick5Button5,
    Joystick5Button6,
    Joystick5Button7,
    Joystick5Button8,
    Joystick5Button9,
    Joystick5Button10,
    Joystick5Button11,
    Joystick5Button12,
    Joystick5Button13,
    Joystick5Button14,
    Joystick5Button15,
    Joystick5Button16,
    Joystick5Button17,
    Joystick5Button18,
    Joystick5Button19,
    Joystick6Button0,
    Joystick6Button1,
    Joystick6Button2,
    Joystick6Button3,
    Joystick6Button4,
    Joystick6Button5,
    Joystick6Button6,
    Joystick6Button7,
    Joystick6Button8,
    Joystick6Button9,
    Joystick6Button10,
    Joystick6Button11,
    Joystick6Button12,
    Joystick6Button13,
    Joystick6Button14,
    Joystick6Button15,
    Joystick6Button16,
    Joystick6Button17,
    Joystick6Button18,
    Joystick6Button19,
    Joystick7Button0,
    Joystick7Button1,
    Joystick7Button2,
    Joystick7Button3,
    Joystick7Button4,
    Joystick7Button5,
    Joystick7Button6,
    Joystick7Button7,
    Joystick7Button8,
    Joystick7Button9,
    Joystick7Button10,
    Joystick7Button11,
    Joystick7Button12,
    Joystick7Button13,
    Joystick7Button14,
    Joystick7Button15,
    Joystick7Button16,
    Joystick7Button17,
    Joystick7Button18,
    Joystick7Button19,
    Joystick8Button0,
    Joystick8Button1,
    Joystick8Button2,
    Joystick8Button3,
    Joystick8Button4,
    Joystick8Button5,
    Joystick8Button6,
    Joystick8Button7,
    Joystick8Button8,
    Joystick8Button9,
    Joystick8Button10,
    Joystick8Button11,
    Joystick8Button12,
    Joystick8Button13,
    Joystick8Button14,
    Joystick8Button15,
    Joystick8Button16,
    Joystick8Button17,
    Joystick8Button18,
    Joystick8Button19
}

[Obsolete("Use UnityInput instead")]
public static class Input
{
    private static readonly GetKeyIntDelegate GetKeyInt_Value
        = Il2CppInterop.Runtime.IL2CPP
                       .ResolveICall<GetKeyIntDelegate>("UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)");

    public static bool GetKeyInt(KeyCode key) => GetKeyInt_Value(key);

    private delegate bool GetKeyIntDelegate(KeyCode key);
}
